Skip to content

Categories:

動畫:球面鏡成像與牛頓成像公式

在此補充牛頓推導面(透)鏡成像所得的牛頓成像公式:SoSi=f*f 其中f=焦距;So=物距(P)-焦距(f);Si=像距(q)-焦距(f); 以So-Si劃出成像關係軸(即以焦點為座標原點)可得雙曲線. 經座標轉移為P-q軸時,可直接由P-q關係得像之性質.q<0時為虛像,q-p斜率為放大率. 所以由P-q關係圖可輕易對應到物(P)在任何位置的成像性質. 試著拖曳物體至不同位置,觀察其關係圖中q值與斜率比較實際成像情形 可換不同面鏡及不同座標.

<<<若動畫檔案無法撥放,請下載 flash player 並依指示安裝.>>>

相關文章:

Posted in 光學, 球面鏡.

Tagged with , , , , , , , .


0 Responses

Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.

You must be logged in to post a comment.



22 visitors online now
1 guests, 10 bots, 11 members
All time: 479 at 08-18-2020 08:10 pm UTC
Max visitors today: 183 at 07:40 am UTC
This month: 222 at 07-01-2024 11:54 pm UTC
This year: 222 at 07-01-2024 11:54 pm UTC